Player: unkie Character: Trahearne Idea: Guys will really go noctaere instead of going to therapy huh
For the past six months-ish Trahearne has been spiralling into nightmare. The factors are numerous and not really important right now but what is important is that sometime in early March, he's going to venture into the dense forest/jungle and isolate himself in vines and thorns. While that keeps him from going full noctaere, it ends up having very awful adverse effects on literally everything else.
The vines that grow from him suffocate this part of the wildlands and will slowly (very slowly, unlikely to reach civilized parts of the world by the time the plot is over) spread and consume. Their main purpose is to capture unwitting intruders and stick them in blighting pods. These pods put the captives to sleep and then essentially copy whoever or whatever is stuck inside to create plant-like imitations of them.
THIS IS THE FUN PART - people are more that welcome to find themselves stuck in pods. They can either be regular visitors to this part of the wildlands, have found themselves resting under the Parasite Trees (spoken with Lae about this - the vines are drawn to these trees), or hear a "call" in their dreams they find impossible to resist that lures them to the jungle. While the person themselves is asleep in the pod, it's the plant imitations (mordrem. they're mordrem.) that act out their malicious will - they're essentially minibosses. Players are free to incorporate portions of their noctaere selves in their mordrem counterparts, add whatever combat abilities they'd like to have, but please note that all mordrem are made of plants and I am not budging on this. Players will control their mordrem miniboss selves.
While in the pods, characters will also have an empathetic connection with Trahearne, even if they don't know each other. They will feel constant and crushing loneliness and a desperation for companionship. Those closer to him may be able to pinpoint what exactly weighs on him but I'll hash that out on a case by case basis.
The way to free those stuck in pods is easy: cut them out of the pods. It's possible to do this while there are still mordrem of that character still running around (i.e. killing all the copies is not a prerequisite of saving them). Once freed, characters will likely feel exhausted and emotionally drained, but to the degree of which is up to the player.
The vines will capture regular wildlife as well, so that populates the forest with malicious plant deer/wolves/rabbits/etc for those who don't want to fight people.
The way to get rid of the vines is to free Trahearne and bring him down, but I plan on keeping that portion closed to CR. I can't see this failing anyway (unless...). Date: Early early March, before newbies come in probably. Questions: when will lae give me canach
no subject
Character: Trahearne
Idea: Guys will really go noctaere instead of going to therapy huh
For the past six months-ish Trahearne has been spiralling into nightmare. The factors are numerous and not really important right now but what is important is that sometime in early March, he's going to venture into the dense forest/jungle and isolate himself in vines and thorns. While that keeps him from going full noctaere, it ends up having very awful adverse effects on literally everything else.
The vines that grow from him suffocate this part of the wildlands and will slowly (very slowly, unlikely to reach civilized parts of the world by the time the plot is over) spread and consume. Their main purpose is to capture unwitting intruders and stick them in blighting pods. These pods put the captives to sleep and then essentially copy whoever or whatever is stuck inside to create plant-like imitations of them.
THIS IS THE FUN PART - people are more that welcome to find themselves stuck in pods. They can either be regular visitors to this part of the wildlands, have found themselves resting under the Parasite Trees (spoken with Lae about this - the vines are drawn to these trees), or hear a "call" in their dreams they find impossible to resist that lures them to the jungle. While the person themselves is asleep in the pod, it's the plant imitations (mordrem. they're mordrem.) that act out their malicious will - they're essentially minibosses. Players are free to incorporate portions of their noctaere selves in their mordrem counterparts, add whatever combat abilities they'd like to have, but please note that all mordrem are made of plants and I am not budging on this. Players will control their mordrem miniboss selves.
While in the pods, characters will also have an empathetic connection with Trahearne, even if they don't know each other. They will feel constant and crushing loneliness and a desperation for companionship. Those closer to him may be able to pinpoint what exactly weighs on him but I'll hash that out on a case by case basis.
The way to free those stuck in pods is easy: cut them out of the pods. It's possible to do this while there are still mordrem of that character still running around (i.e. killing all the copies is not a prerequisite of saving them). Once freed, characters will likely feel exhausted and emotionally drained, but to the degree of which is up to the player.
The vines will capture regular wildlife as well, so that populates the forest with malicious plant deer/wolves/rabbits/etc for those who don't want to fight people.
The way to get rid of the vines is to free Trahearne and bring him down, but I plan on keeping that portion closed to CR. I can't see this failing anyway (unless...).
Date: Early early March, before newbies come in probably.
Questions: when will lae give me canach
no subject
Also approved!